Elite

o7 Commander

Elite (BBC)

 * Fully documented source code for Elite on the BBC Micro
 * 044: Lead Posterior - Quest for ELITE (BBC Micro) + 045: The Constrictor - Quest for ELITE (BBC Micro) / BBC Tube Elite Constrictor Mission
 * 081: Thargoid Documents - Quest For ELITE (BBC Micro) + 082: Just Add Thargoids - Quest For ELITE (BBC Micro)

Elite (C64)

 * C64 Elite - A rare encounter: The Cougar ship
 * Classic Elite Ships | C64 Differences

Elite (ZX Spectrum)

 * ZX Spectrum Elite - Mission 1 - The Supernova Mission
 * ZX Spectrum Elite - Mission 2 - Boarded by Pirates!
 * ZX Spectrum Elite - Mission 3 - Cloaking Device
 * ZX Spectrum Elite - Mission 4 - Thargoid Invasion

ArcElite
EQUIPMENT:
 * Large Cargo Bay
 * ECM System - Drains energy from the banks to destroy all missiles in scanner range
 * Lasers: Pulse, Beam, Military & Mining
 * Fuel Scoops
 * Sun Scooping (skimming the sun to refuel)
 * Cargo/Space Debris
 * Energy Unit - Doubles the energy bank recovery rate
 * Docking Computer


 * Fuel (max. 7 lightyears)
 * Missiles (max. 4)
 * Energy Bomb (max. 1) - Destroys all ships, asteroids and missiles in scanner range
 * Escape Capsule (Escapsule - max. 1):
 * Jettison to nearest Space Station
 * Insurance policy replaces ship and exact equipment (no cost)
 * All cargo is lost and another Escapsule is not provided
 * Criminal records are cleansed
 * Galactic Hyperdrive (max. 1)


 * Rentadock: For craft without docking computers, stations with a Tech level 9+ (maybe 8+?) charge for Rentadock
 * Interspace Jump - MASS LOCKED
 * HYPERSPACE FAILED - WitchSpace!
 * WHY DID THE GROIGAN DANCE? / WHY WAS THE KANGAROO HAPPY?
 * "Out of combat the Thargoids are infamous for their poor sense of humour, Cobra pilots have in the past been victim to Thargoids' unfunny phone calls in which they unleash a string of bad jokes."
 * Rock Hermits - HERMIT BEACON DETECTED
 * "Many outcasts, recluses and ageing bounty hunters enjoy the quiet life by choosing large fragments of asteroids in which to set up residence. These types power signal beacons to warn off miners."
 * Missionaries - REPENT, SINNER! REPENT!
 * Narcotics - MEGAWEED!!!
 * Space Beacons - https://web.archive.org/web/20071216232335/http://www.tamias.co.uk/elite/hints.html
 * What is the Urutu?
 * Crazy Craft
 * "Rich kids and tobacco users will often ride out into deep space and release Mous control. These fungrabbers allow Mous to be guided by nothing but chance."
 * Apparently, these are ships programmed to target themselves.
 * Generation Ships / Space Dredgers
 * "Are there any generation ships in Elite?" "No. This was put into the documentation as part of the richness that Rob Holdstock introduced, as were "Rock Hermits". However, we added "Rock Hermits" to later versions of Elite as a result, but the graphic system couldn't cope with ships that looked sufficiently big or impressive to act as generation ships."